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Object.operator ==
static operator == (x : Object, y : Object) : boolDescriptionCompares if two objects refer to the same
JavaScripts
var target : Collider;
function OnTriggerEnter (trigger : Collider) { if (trigger == target) print("We hit the target trigger"); }
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { public Collider target; void OnTriggerEnter(Collider trigger) { if (trigger == target) print("We hit the target trigger"); } }
import UnityEngine
import System.Collections class example(MonoBehaviour): public target as Collider def OnTriggerEnter(trigger as Collider): if trigger == target: print('We hit the target trigger')
JavaScripts
var target : Transform;
function Update () { // Early out if the target is gone if (target == null) return; }
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { public Transform target; void Update() { if (target == null) return; } }
import UnityEngine
import System.Collections class example(MonoBehaviour): public target as Transform def Update(): if target == null: return |
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