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Rigidbody.SetDensity
function SetDensity (density : float) : voidDescriptionSets the mass based on the attached colliders assuming a constant density. This is useful to set the mass to a value which scales with the size of the colliders.
JavaScripts
rigidbody.SetDensity(1.5);
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { rigidbody.SetDensity(1.5F); } }
import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): rigidbody.SetDensity(1.5F) |
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Ruslan Slobodianiuk © unity3dforge.com все права защищены
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Полезные ресурсы:
Программа для создания скриншотов