|
||||||||||||||||
|
||||||||||||||||
Component.CompareTag
function CompareTag (tag : string) : boolDescriptionIs this game object tagged tag?
JavaScripts
// Immediate death trigger.
// Destroys any colliders that enter the trigger, if they are tagged player. function OnTriggerEnter (other : Collider) { if (other.CompareTag ("Player")) { Destroy (other.gameObject); } }
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnTriggerEnter(Collider other) { if (other.CompareTag("Player")) Destroy(other.gameObject); } }
import UnityEngine
import System.Collections class example(MonoBehaviour): def OnTriggerEnter(other as Collider): if other.CompareTag('Player'): Destroy(other.gameObject) |
|
|||||||||||||||