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Component.hingeJoint
var hingeJoint : HingeJointDescriptionThe HingeJoint attached to this GameObject (null if there is none attached).
JavaScripts
hingeJoint.motor.targetVelocity = 5;
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { hingeJoint.motor.targetVelocity = 5; } }
import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): hingeJoint.motor.targetVelocity = 5 |
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