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Component.GetComponentInChildren
function GetComponentInChildren (t : Type) : ComponentDescriptionReturns the component of Type type in the GameObject or any of its children using depth first search. Only active components are returned.
JavaScripts
var script : ScriptName;
script = GetComponentInChildren(ScriptName); script.DoSomething ();
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { public ScriptName script; void Awake() { script = GetComponentInChildren<ScriptName>(); script.DoSomething(); } }
import UnityEngine
import System.Collections class example(MonoBehaviour): public script as ScriptName def Awake(): script = GetComponentInChildren[of ScriptName]() script.DoSomething() |
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