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Physics.CheckCapsule Manual     Reference     Scripting  
Scripting > Runtime Classes > Physics
Physics.CheckCapsule

static function CheckCapsule (start : Vector3, end : Vector3, radius : float, layermask : int = kDefaultRaycastLayers) : bool

Description

Returns true if there are any colliders touching the capsule defined by the axis going from start and end and having radius in world coordinates


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