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Camera.farClipPlane
var farClipPlane : floatDescriptionThe far clipping plane distance.
JavaScripts
camera.farClipPlane = 100.0;
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { camera.farClipPlane = 100.0F; } }
import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): camera.farClipPlane = 100.0F |
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