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Camera.pixelWidth
var pixelWidth : floatDescriptionHow wide is the camera in pixels (Read Only).
JavaScripts
print ("Camera is " + camera.pixelWidth + " pixels wide");
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { print("Camera is " + camera.pixelWidth + " pixels wide"); } }
import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): print((('Camera is ' + camera.pixelWidth) + ' pixels wide')) |
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